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This Page contains Locations that are to small for an own page, but are still somewhat important to Rainbow Friends.



Green's Farm is a semi-important location in Chapter 1.

Appearence
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Green's Farm, as the name suggests, looks like a farm which features some hay bales placed around the area. In the center of the room is a windmill, which players can hide in. Similar to the theater, Green's farm has received some damage, like the ceiling panels being moved or missing entirely. Additionaly, the hallways next to the windmill have been blocked off with wooden boards.

In Chapter 1
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Green's Farm is a semi-important location, sometimes having an item. After Night 1 and onwards, Green's Farm acts as the spawn location for Green.

Gallery
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Orange's Cave is a important location in Chapter 1.


Appearence
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Orange's Cave, as the name suggests, looks like a cave with concrete on some parts of the floor. Orange's Hideout is found on the front end of the room, having 2 signs saying "Orange's Hideout", and a small fence with bells on it. Behind the fence is the "Food Dispenser 3000" and a food bowl. On the right end of the room is a brick wall.

In Chapter 1
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Orange's Cave is a minor location in Night 1 and 2, as there is nothing of interest there.

In Night 3 and 4, Orange gets introduced, who is in his cave most of the time. To prevent him from entering his rampage, players need to enter his hideout and activate the "Food Dispenser 3000".

Gallery
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The Office is a minor location found in Chapter 1.


Appearence
[]

The Office is a small room with colorful bookshelves, computers, lockers and drawers. There is also a clock and a locked door. It also has boxes and a desk.

The computers in this room have a lot of data with the terms 'ODD WORLD' and "1991".


In Chapter 1
[]

The Office dosen't have a big importance, as there isn't much in here except an item or two sometimes.


Computer Text
[]

ODD
LAST LOGIN WAS 3-6-1991
USER O_DAVIS
The RBM Personal Computer ROS
Version 2.00 (C)Copyright RBM Corp 1981, 1982
R>dir
Volume in drive R
Directoy of R:\
COMMAND     COM   1337         3-6-1991  7:30p
CHKFILE     COM   login.txt    3-6-1991  7:30p
CHKFile     COM   sched.txt    3-6-1991  7:30p
SYS         COM   11982        3-6-1991  7:30p
4 File(s)


ODD
The RBM Personal Computer ROS
Verison 2.00 (C)Copyright RBM Corp 1981, 1982
Starting R5.ROS...
R:>_
e


The Laser Tag Plaza is a important location inside Rainbow Rainbow Friends Chapter 2.

Appearence
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The Laser Tag Plaza contains a small eating area, a medical building, and the Laser Tag Building. There is also a building next to the Laser Tag Building, though it's purpose is unknown. In the middle of the Laser Tag Plaza is a small podest, where the objective of the Hour is placed on. The Laser Tag Plaza has 3 entrance's/exit's, one going towards the Rainbow Racer's Building, one going towards Blue's Ferris Wheel and one going down the sewer area.

In Chapter 2
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The Laser Tag Plaza acts as similar to the Theater in Chapter 1. Inside the Plaza, the main objective of each Hour, excluding Hour 5, is found. It is also the Location where the players spawn in Hour 2, 3 and 4.

Trivia
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  • It is possible to go Out-Of-Bounds in the Laser Tag Plaza. To do so, you'll need to walk towards the rocks that seperate the snowy area and the eating area.

Gallery
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Rainbow Racer's is a semi imporant Location inside Rainbow Friends Chapter 2.

Appearence
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TBA

In Chapter 2
[]

In Chapter 2, the Rainbow Racer's Building is semi-imporant, sometimes having an item inside. The building is mostly used as a way to get to Purple's Lair or the Laser Tag Plaza.

Gallery
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The Windmill Area is an important location inside Rainbow Friends Chapter 2.

Appearence
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The Windmill Area, as the name suggests, contains a windmill in the center. The Windmill isn't a decoration and can be used as a crouch spot to hide from monsters. The Windmill Area is the center of Odd World, leading into the different attractions.

In Chapter 2
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In Chapter 2, the Windmill Area is the center point of the map. The Windmill Area is mostly used to get to other places and as a hiding spot to hide from the Friends.

Trivia
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  • Everytime Yellow flies by the Windmill, it spins.

Gallery
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The Garage is a semi-important location in Rainbow Friends Chapter 2.

Appearence
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The Garage, like the name suggests, is a garage building. It is unknown where it lead's to, though the Technician says it leads to an exit. Infront of the garage building is small concrete paved area, where stairs connect this area to the river. There is also a broken fence, that leads to Blue's Ferris Wheel. Besides the garage is a fuse box, which is powering the electric fence next to it.

In Chapter 2
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The Garage isn't too imporant in gameplay, as it isn't enterable in the chapter. In the Story though, the garage acts as the hiding spot of the Scientist during Hour 1-4. It is also the location where Blue, Green and Cyan enter from.

Trivia
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  • The players are able to enter the garage with the help of a bug that occurs rarely.
    • Though you can clip the camera into the garage.

Gallery
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Yellow's Nest is a semi-important location in Rainbow Friends Chapter 2.

Appearence
[]

Yellow's Nest is fairly simple, only being a bigger sized bird nest placed ontop of a rock near the Laser Tag Plaza.

In Chapter 2
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Yellow's Nest is a minor location, as it has no purpose for the players. After Night 1 and onwards, Yellow tries to take the players he captures there and kill them of if he does so. If he fails to do so, he will still land in his nest, stay there for a moment until flying off to Rainbow Racer's. Yellow's Nest also is the location where Yellow's introduction cutsence takes place.

Gallery
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Navigation

Rainbow Friends Wiki Navigation
ChaptersCharactersLocationsItemsGroupsObjectivesMiscellaneous
Rainbow Friends Locations
Chapter 1
Blue's CastleBlue's Ferris WheelHemlock WoodsMuseumOdd WorldThe OfficeTheater
Chapter 2
Blue's Ferris WheelGarageGreen's Drop TowerLaser Tag PlazaOdd WorldOrange's Cavern CoasterRainbow Racer'sPurple’s LairWindmill Area
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